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I've been enjoying watching a completionist run of the Corpo route, but the bugs really do add some unintentional hilarity to the mix. It's made for some good memes, at least. This one is particularly scrummy.
good bugsSome other examples from the playthrough I'm watching would be Jackie walking through unopened elevator doors, enemies T-posing, heads/necks being twisted in bizarre ways, often when the NPC is still alive, enemies EXPLODING when the player attempts to gently place their unconscious bodies on the ground, the mouths of character models ceasing to move even though they're still talking, Jackie's wonky AI, the looping tire sound affect that plays in a parking deck that's only a couple seconds long, and, most glaringly, when the player called Jackie and he straight up APPEARED out of thin air, sitting to the left of the player ON NOTHING, and his spoken lines were layered over each other as if he were on the phone AND speaking to V in person.
otaku_emmy
over 3 years agogood bugsSome other examples from the playthrough I'm watching would be Jackie walking through unopened elevator doors, enemies T-posing, heads/necks being twisted in bizarre ways, often when the NPC is still alive, enemies EXPLODING when the player attempts to gently place their unconscious bodies on the ground, the mouths of character models ceasing to move even though they're still talking, Jackie's wonky AI, the looping tire sound affect that plays in a parking deck that's only a couple seconds long, and, most glaringly, when the player called Jackie and he straight up APPEARED out of thin air, sitting to the left of the player ON NOTHING, and his spoken lines were layered over each other as if he were on the phone AND speaking to V in person.